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In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
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What does the following code return ?6
Can a class implements several interfaces ?2
Which modification of the following code WILL NOT make the output be "success" ?9
Inheritance in OOP.11
Overrided method visibility must be the same or less restrictive than the inherited method.3
Explain the difference between overriding and overloading in OOP.4
When can you do a+b in OOP ?