Easy
In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
Author: SamuelStatus: PublishedQuestion passed 160 times
Edit
1
Community EvaluationsNo one has reviewed this question yet, be the first!
9
Inheritance in OOP.9
Overrided method visibility must be the same or less restrictive than the inherited method.3
Explain the difference between overriding and overloading in OOP.2
How to instantiate objects with a type which is derivated from an abstract type in OOP2
What does the following code return ?4
When can you do a+b in OOP ?5
Can a class implements several interfaces ?